Frankie DrumsNY said:There should be an auto-unlock feature, controlled on Microsoft's end, for every game. If the online portion of a game is discontinued, or an achievement is broken after months and months and the devs don't seem able to fix it, just unlock it for everyone who boots the title.
EDIT: Since this post generated a lot of responses, I'm going to steelman my position for clarity: I'd prefer if a game whose achievements were about to be discontinued instead have the Gamerscore reallocated or redistributed so they could still be earned. But since these games are likely older and not earning profit, I don't believe developers (justifiably) would want to invest time and money to fix those achievements.
Yet at the same time, an achievable 1,000 Gamerscore should be a guaranteed feature of every title, regardless of how old it is.
A middle ground would be to have discontinued achievements auto-unlock. Those who earned the achievements legitimately before the auto-unlock would have the timestamp to demonstrate this, those who unlocked it afterwards would have the satisfaction of a completed game as originally advertised.
And if ratio is an issue, then when achievements have an auto-unlock date, TA could just exclude unlocks after that date from the ratio.
Interesting idea, If Xbox did this I won't mind as I don't really care for Multiplayer achievements. However I can understand why people wouldn't want this to happen and I honestly don't think this will happen.
If Xbox is going to start unlocking achievements, then they should start with glitch achievements that can't be unlocked because the studios couldn't code their game correctly. Example Marvel Heroes Omega Beyonder achievement was glitch when the dev released DLC so even though you earned all the other achievements as required by this achievement, this one won't unlock. The studio is shutdown so this will never be fixed.
As others have said, Xbox could require the studios to make achievements like how Mass Effect 3 had them so you can unlock the achievement through Single player or through multiplayer.
Another option, is studios could follow Crackdown 3, and crate two achievement lists; 1000 for the Campaign and 1000 for the multiplayer.